Archive for August, 2012

Let them eat cake or cup cakes, it really doesn’t make a matter as long as they, or in this case, “she” makes a mess of it in the most gorgeous of ways. The story was written by Jess Torres, who by the way, is pretty awesome at this sort of thing. The come up with cool creative stories that are seriously fun to shoot kind of thing. The over all concept of the story was a play off of the Seven Deadly Sins. In this case they were referred to as the “Seven Deadly Skin Sins” or “Los 7 Pecados Capitales De La Piel”. The idea was to show this beautiful, unobtainable, bombshell engaging in a series of bad habits that will ultimately harm her flawless skin. Our model Sarah Blessing seriously nailed the character of the story with next to no direction. She just understood it, which made my job a hell of a lot easier. As a matter of fact, the whole crew made my job incredibly simple. Many thanks to Jeff Harris (photographer), Javier Romero (make up artist), Maribel Carrero (hair stylist) and Ariana Salvato, (wardrobe/prop stylist). Anyway, take a gander at the story, it was laid out by Siempre Mujer’s Creative Director Stacy Marchelos.

Writer: Jess Torres

Photography: Jeff Harris

Creative Director: Stacy Marchelos

Photo Editor: David Cooper

Make up: Javier Romero

Hair: Maribel Carrero

Stylist: Ariana Salvato

Thanks for stopping by.



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My new site is finally up and running! It’s cleaner, sleeker and trimmed of un-needed fat, but I’ve finally added a few elements like a direct link to my blog, share and follow buttons. Anyway, I’ll keep this post short and sweet. Just check out my site at, www.davidcooperart.com. Thanks for the support everyone!



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Time has been seriously flying by WAY to fast. We’re half way through the summer and although I’m working on a few projects in my studio, I do believe this is the first finished piece I’ve shown in a few months. Yup, I know, that’s just plain old crazy. Anyway, since I have a email blast scheduled to be released in the next few weeks, I decided to get a new piece done for it.  I’m also planning on unveiling a refreshed website. More to come on that topic soon. In the mean time, take a gander at my process for my newest piece, “Heel Flip”.

Before I put pencil to paper, I decided that I wanted to do a piece with some commercial appeal, since the plan from the beginning was to include this said piece in my next email blast, which will be directed towards potential editorial and ad clients. Oh, I just realized that some of you “might” not know what a email blast is. A email blast is promotion email that goes out to a few thousand potential clients at once, in the hopes of bringing this poor old not so starving artist some work. Now, back to the rambling at hand. Below is my very first initial thumbnail sketch of my concept. (Look, I even included the pencil I used. NOTE: I tried to crop most of it out so you couldn’t see that it was pink. Oh well, as you can see it’s a pink pencil.)

The thumb nail sketch above eventually turned into this rough sketch.

I then enlarged the sketch slightly and traced it onto a piece of arches water color paper and inked it in.

At this point I had no idea what direction I wanted to take the color, so I started playing around with two of the main elements, the skate board and the back ground. I decided to give the back ground color a slight gradient and the skate board a dot texture.

At this point I added the dot texture to the light areas of the sneakers to create some consistency and harmony in the textures used throughout the piece.

I started figuring out the rhythm of the piece at this stage. I liked the color of the skate board so I decided to keep the rest of the colors in the same family establishing a monochromatic color way.  I also added some more texture to the piece over all to try and mimic a silk screen pull.

In keeping with the monochromatic idea I started working the characters in slightly varying hues to pop them from the back ground.

Not sure if you noticed that when I did the original sketch I kept a slight gap between the characters and the clouds where they over lapped. At this point I decided to fill those areas in.

Here I’m tweaking small details in areas like the bottom of the sneakers, shoe laces, the star on the skate board and the skate board wheels to create more contrast.

Here’s the final. I added a new layer of texture at the very end to give the blacks a little more BOOM, BAM, PUNCH! Hope you enjoyed this little diddy. See you next time.



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